Virtual Reality in the 90s-a promise of future in gaming.
Today we have PlayStation Virtual Reality ,4K and tones of innovations when it comes to technology.
Cellphones are your portable media and everything is so Hi-Tech,but in the 90's those things were already being made,looking to provide gamers 3D gaming experience.
There was the Sega VR a based on an IDEO virtual reality headset (HMD) with LCD screens in the visor and stereo headphones. Inertial sensors in the headset allowed the system to track and react to the movements of the user's head - one of the first of its kind. It never got released, but there was something similar that was released in 1993 Only in America for both Sega Megadrive and Super Nintendo, it was The StuntMaster is a "virtual reality" headset created by VictorMaxx. The StuntMaster is essentially a large pair of goggles with two built-in LCD screens which project the image into each eye. As no 3D effects are implemented in the headset (and no games for either console supporting 3D output), it essentially acts as a TV. It requires its own power source which is provided with the unit.
The StuntMaster is notoriously difficult to set up without an instruction manual, and comes with some odd features such as an attached "CV" documenting the fictional "life" of the unit. It will not function with the Sega Mega Drive model 2 as it relies on the back DE-09port of the model 1.
Have you ever tried it?
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